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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,659online PAX48,364playing OCC3,165with players WIPED 3H117
MODModded traffic
Callsign

HZM15335=

Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles

Online EU · uk1 194.69.160.15:28087 checked 8m ago

moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,335top 69% · #2563 in EU
Last wipe68d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 124/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 36/100
  3. 03MOD
    Callsign CLS210EU · groups of 8+ · monthly · 34 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 30/200
  4. 04MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 14/200
  5. 05MOD
    Callsign GRE016EU · groups of 15+ · monthly · 29 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 17/140
  6. 06MOD
    Callsign RST210EU · groups of 100+ · biweekly · 29 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 11/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles appear in Rust Tracker lists and filters?

PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is listed under?

The game's server browser reads these tags from Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): Network layer is RakNet, which is standard for the game; $ruk1 (Region code): Region code for this server: uk1; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles wipe?

The record holds too few of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 68 days 21 hours since this world was made.

Server Details

What is the uptime on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles, and is it online?

Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is up and online at this moment. About 68 days 19 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles on?

Rust network protocol 2632 and build 161125 on Linux is what Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run?

Average server fps over the last 48 hours: 60, with a low of 60. Peak entity count: 102,660, covering buildings, deployables and all else in the world. It drew as much as 4,660 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles sit?

In Europe, under the EU tag, Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles lists itself; its region code is uk1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 194.69.160.15:28087.

Player Count

Is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles busy?

Slots 100; players on board 0: that is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles now. Seven-day average for this server: 0 players.

Where does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles sit in the server rankings?

Top 69% of all ranked servers and #2,563 in Europe: Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles ranks #15,335 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

Nothing in Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

A procedural map of size 4,096 runs on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

What is the way to join Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

To connect: start Rust, press F1, enter client.connect 194.69.160.15:28087 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2632,EU,^p,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build Build: 161125.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$ruk1
Region code Region code for this server: uk1.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.