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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,873online PAX96,161playing OCC3,898with players WIPED 3H387
MODModded traffic
Callsign

FRI15341=

Friendly Fire

Online 194.50.234.76:28080 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 185/225
  4. 04MOD
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    Players 81/700
  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Friendly Fire?

On Rust Tracker, Friendly Fire sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Friendly Fire is listed under?

The game's server browser reads these tags from Friendly Fire: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does Friendly Fire wipe?

Too few wipes on record for Friendly Fire to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 27 days 19 hours.

Server Details

How reliable is Friendly Fire, and is it online now?

Right now Friendly Fire is online. About 31 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 1 October 2026.

What Rust version is Friendly Fire on?

Rust network protocol 2634 and build 166652 on Windows is what Friendly Fire runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does Friendly Fire run?

Average server fps over the last 48 hours: 137, with a low of 103. Maximum entities carried: 49,716, from buildings and deployables to everything else. It drew as much as 1,999 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does Friendly Fire sit?

Region: none published by Friendly Fire. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 194.50.234.76:28080.

Player Count

What is the player count on Friendly Fire?

Tracking Friendly Fire: 0 of 50 slots filled. Seven-day average for this server: 0 players.

How does Friendly Fire compare in the rankings?

Top 69% of all ranked servers, and #15,341 on seven-day player hours: Friendly Fire.

Map and Rules

Which settings and rules are confirmed on Friendly Fire?

Nothing in Friendly Fire's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Friendly Fire?

The map on Friendly Fire is procedural, size 3,000, seed 25112511, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Friendly Fire?

Open the console in Rust with F1 after starting the game, then type client.connect 194.50.234.76:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.