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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,863online PAX104,004playing OCC3,955with players WIPED 3H547
PVEPvE traffic
Callsign

RFL2551=

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting

Online 194.50.234.141:28015 checked 12m ago

monthly wipes vanillaoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 6
Rank#2,551top 11%
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW28d ago 6 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 55 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 26/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 31 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 36/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 22/200
  4. 04PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 9/150
  5. 05PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 9/200
  6. 06PVE
    Callsign RST015EA · groups of 8+ · monthly · 15 on average JP RustPvE kokuu Server No kill No raid beeginner
    Players 4/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

These Rust Tracker lists carry RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: PvE servers, tracked live, Community servers, no tags, Rust tutorial servers and Vanilla Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is listed under?

These tags are published by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting when wipe day lands?

Recent wipes averaged a peak of 6 players. 36 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The only wipe at RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 28 days 1 hours. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and is it online?

Right now RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is online. By its own uptime figure, the last restart was roughly 9 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting running?

Rust network protocol 2635 and build 168909 is the build on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Average server fps over the last 48 hours: 30, with a low of 30. Peak entity count: 140,649, covering buildings, deployables and all else in the world. Memory peaked at 4,267 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting sit?

Nothing on region from RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 194.50.234.141:28015.

Population

Is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting busy?

Slots 50; players on board 0: that is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting now. Peak of 6 in the last seven days, average 1 players. Busiest window in 48 hours: 21:00 UTC, 4 players on average.

Where does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting sit in the server rankings?

Seven-day player hours put RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at #2,551, within the top 11% of all ranked servers.

Settings

Which settings and rules are confirmed on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

No gather rate appears in RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting's name. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Community, as a community server. Oxide plugins run on it. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The map on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is procedural, size 4,500, seed 124032105, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Open the console in Rust with F1 after starting the game, then type client.connect 194.50.234.141:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://shop.rflservers.com/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,^t,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.