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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,836online PAX72,948playing OCC3,667with players WIPED 3H218
MODModded traffic
Callsign

DVB9389

Server_210_DevBlog

Offline 194.48.218.212:28015 checked 5d ago

modded
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 2
Rank#9,389top 42%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 183/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 128/100
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 83/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 23/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 28/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 267/700
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Server_210_DevBlog?

On Rust Tracker, Server_210_DevBlog sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Last wipe: In the last week.

What do the tags mean that Server_210_DevBlog is listed under?

These tags are published by Server_210_DevBlog for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; v2201 (Protocol): Your game must be on protocol 2201 to connect; oxide (Oxide): A plugin framework runs here: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; listed under Modded; hd910d3d2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Server_210_DevBlog wipe?

Too few wipes on record for Server_210_DevBlog to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 6 days 22 hours.

Location and Status

What is the uptime on Server_210_DevBlog, and is it online?

Tracking shows Server_210_DevBlog offline as of now, last seen 5 days 17 hours ago. Uptime stood at 1% for the last 6 full days, 1 of 144 hours online. The first sighting by Rust Tracker was 22 October 2026.

Which Rust version is confirmed on Server_210_DevBlog?

Rust network protocol 2201 is the build on Server_210_DevBlog; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Server_210_DevBlog sit?

Region: none published by Server_210_DevBlog. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 194.48.218.212:28015.

Player Count

Is Server_210_DevBlog busy?

Last seen 5 days 17 hours ago; Server_210_DevBlog is offline at present. Over seven days: average 1, peak 2 players.

How does Server_210_DevBlog compare in the rankings?

On player hours over seven days, Server_210_DevBlog ranks #9,389, inside the top 42% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Server_210_DevBlog?

No gather rate appears in Server_210_DevBlog's name. The group limit is not published. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Server_210_DevBlog?

Generated by the game: the procedural map on Server_210_DevBlog.

Connect

What is the way to join Server_210_DevBlog?

To connect: start Rust, press F1, enter client.connect 194.48.218.212:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
v2201
Protocol Your game must be on protocol 2201 to connect.

Mods and access

oxide
Oxide A plugin framework runs here: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; listed under Modded.

Other

hd910d3d2
Custom tag Set by the owner or a plugin; not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.