DVB14594
Rust Devblog Server
Offline 194.46.58.122:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 59/500
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02MODPlayers 131/100
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03MODPlayers 86/225
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04MODPlayers 28/700
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05MODPlayers 3/200
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06MODPlayers 9/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Rust Devblog Server?
These Rust Tracker lists carry Rust Devblog Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the tags mean that Rust Devblog Server is listed under?
Listed for the server browser to read, Rust Devblog Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): Network layer is RakNet, which is standard for the game; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; hil2cpp (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Rust Devblog Server?
Rust Devblog Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 31 days 6 hours since this world was made.
Server Details
Is Rust Devblog Server up, and how does its uptime hold?
Offline: Rust Devblog Server confirmed offline, last seen 12 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 16 October 2026.
Which Rust build is Rust Devblog Server running?
Confirmed for Rust Devblog Server: Rust network protocol 2362, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Rust Devblog Server hosted in?
Nothing on region from Rust Devblog Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 194.46.58.122:28015.
Population
How many players are on Rust Devblog Server right now?
Last seen 12 days 15 hours ago; Rust Devblog Server is offline at present.
How does Rust Devblog Server compare in the rankings?
Seven-day player hours put Rust Devblog Server at #14,594, within the top 68% of all ranked servers.
Settings
Which settings and rules are confirmed on Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. No group limit is published. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Rust Devblog Server?
Generated by the game: the procedural map on Rust Devblog Server.
How to Join
What is the way to join Rust Devblog Server?
To connect: start Rust, press F1, enter client.connect 194.46.58.122:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.