HVI10364
Hive staging test (shards) - dev only
Offline 194.46.57.73:28035 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:00 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 12:00 UTC2d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 36/500
-
02MODPlayers 122/100
-
03MODPlayers 42/225
-
04MODPlayers 21/700
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05MODPlayers 8/200
-
06MODPlayers 3/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Hive staging test (shards) - dev only?
These Rust Tracker lists carry Hive staging test (shards) - dev only: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.
How should you read the tags on Hive staging test (shards) - dev only?
Listed for the server browser to read, Hive staging test (shards) - dev only publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): Slots: 20; v2635 (Protocol): To join, your game must match protocol 2635; ptrak (Networking): RakNet is the network layer — the game's standard; $rus1 (Region code): Region code: us1; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); dev (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; h (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Hive staging test (shards) - dev only on wipe day?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 3 hours after it.
When does Hive staging test (shards) - dev only wipe?
Hive staging test (shards) - dev only's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 38 hours since this world was made.
Server Details
Is Hive staging test (shards) - dev only up, and how does its uptime hold?
Tracking shows Hive staging test (shards) - dev only offline as of now, last seen 26 hours ago. About 30 minutes ago it restarted last, based on reported uptime. 47 of 72 hours up over the last 3 full days: 65% uptime. First contact for Rust Tracker: 24 October 2026.
What Rust version is Hive staging test (shards) - dev only on?
Rust network protocol 2635 is the build on Hive staging test (shards) - dev only; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Hive staging test (shards) - dev only?
Server fps held an average of 481 across the last 48 hours, never below 400. Maximum entities carried: 1, from buildings and deployables to everything else. Players feel lag when fps drops and the entity count climbs.
Which location is Hive staging test (shards) - dev only in?
No region is published by Hive staging test (shards) - dev only; region code us1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 194.46.57.73:28035.
Player Count
Is Hive staging test (shards) - dev only busy?
Offline: Hive staging test (shards) - dev only, last seen 26 hours ago. Peak of 2 in the last seven days, average 0 players.
How does Hive staging test (shards) - dev only compare in the rankings?
Seven-day player hours put Hive staging test (shards) - dev only at #10,364, within the top 47% of all ranked servers.
Settings
Which settings and rules are confirmed on Hive staging test (shards) - dev only?
The name of Hive staging test (shards) - dev only carries no gather rate. No group limit is published. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Hive staging test (shards) - dev only?
The map on Hive staging test (shards) - dev only is procedural, size 1,000, generated by the game. Its map goes by the name CraggyBuildBattleFieldArenaScri.
How to Join
How do you get onto Hive staging test (shards) - dev only?
To connect: start Rust, press F1, enter client.connect 194.46.57.73:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustminigames.com.
Server tags
What each one means.
Published as mp20,ptrak,$rus1,v2635,dev,h,stok,gmrust,^z,^o
Game
gmrust
mp20
v2635
ptrak
$rus1
Mods and access
^z
^o
Other
dev
h
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.