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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,748online PAX75,412playing OCC3,731with players WIPED 3H140
MODModded traffic
Callsign

RRC13624

rrcapture dev

Offline 194.46.57.73:28025 checked 17d ago

moddedoxide
Clearance · join
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,624top 61%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry rrcapture dev?

Modded servers, tracked live — the Rust Tracker lists that include rrcapture dev. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that rrcapture dev is listed under?

The game's server browser reads these tags from rrcapture dev: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does rrcapture dev wipe?

Too few wipes on record for rrcapture dev to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 17 days 16 hours.

Server Details

What is the uptime on rrcapture dev, and is it online?

Offline: rrcapture dev confirmed offline, last seen 17 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 10 October 2026.

Which Rust version is confirmed on rrcapture dev?

Rust network protocol 2634 and build 166652 on Windows is what rrcapture dev runs. The same protocol is required to join, and Steam updates it for you.

What location is rrcapture dev hosted in?

No region is published by rrcapture dev. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 194.46.57.73:28025.

Player Count

Is rrcapture dev busy?

Offline: rrcapture dev, last seen 17 days 15 hours ago.

What rank does rrcapture dev carry among Rust servers?

On player hours over seven days, rrcapture dev ranks #13,624, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on rrcapture dev?

The name of rrcapture dev carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on rrcapture dev?

Generated by the game from seed 1337, the procedural map on rrcapture dev measures 2,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join rrcapture dev?

To connect: start Rust, press F1, enter client.connect 194.46.57.73:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players 4 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.