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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,793online PAX79,700playing OCC3,567with players WIPED 3H247
MODModded traffic
Callsign

GLB15276

GlobalGameID plugin test — rust release

Offline 194.32.107.161:20110 checked 6d ago

moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry GlobalGameID plugin test — rust release?

These Rust Tracker lists carry GlobalGameID plugin test — rust release: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on GlobalGameID plugin test — rust release?

These tags are published by GlobalGameID plugin test — rust release for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does GlobalGameID plugin test — rust release wipe?

The record holds too few of GlobalGameID plugin test — rust release's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 43 days 4 hours.

Server Details

Is GlobalGameID plugin test — rust release up, and how does its uptime hold?

Offline now, GlobalGameID plugin test — rust release was last seen 6 days ago. 28% uptime over the last 7 full days, with 47 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.

What Rust version is GlobalGameID plugin test — rust release on?

Rust network protocol 2633 and build 163794 on Linux is what GlobalGameID plugin test — rust release runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is GlobalGameID plugin test — rust release in?

Nothing on region from GlobalGameID plugin test — rust release; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 194.32.107.161:20110.

Player Count

Is GlobalGameID plugin test — rust release busy?

Offline now for GlobalGameID plugin test — rust release, last seen 6 days ago. Seven-day average for this server: 0 players.

How does GlobalGameID plugin test — rust release compare in the rankings?

Seven-day player hours put GlobalGameID plugin test — rust release at #15,276, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on GlobalGameID plugin test — rust release?

No gather rate appears in GlobalGameID plugin test — rust release's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for GlobalGameID plugin test — rust release?

Generated by the game from seed 1337, the procedural map on GlobalGameID plugin test — rust release measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join GlobalGameID plugin test — rust release?

Open the console in Rust with F1 after starting the game, then type client.connect 194.32.107.161:20110. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp20
Max players Slots: 20.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.