TST13069
TEST
Online 194.186.129.230:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:36 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 10:31 UTC2d ago | 1 | – | 1.2 days | 1 |
| Mon 14 Sep, 12:43 UTC45d ago | 2 | held half | 42.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 172/500
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02MODPlayers 127/100
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03MODPlayers 168/225
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04MODPlayers 82/700
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05MODPlayers 100/200
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06MODPlayers 248/700
Quick answers
From the figures on this page.
Tags
Where does TEST appear in Rust Tracker lists and filters?
On Rust Tracker, TEST sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on TEST when wipe day lands?
Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 33 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
On what schedule does TEST wipe?
Wipe times at TEST are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 hours since this world was made.
Server Details
How reliable is TEST, and is it online now?
Right now TEST is online. 5 of 168 hours up over the last 7 full days: 3% uptime. The first sighting by Rust Tracker was 14 September 2026.
What Rust version is TEST on?
Rust network protocol 2635 and build 168909 is the build on TEST; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is TEST hosted in?
No region is published by TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 194.186.129.230:28015.
Player Count
What is the player count on TEST?
Tracking TEST: 2 of 10 slots filled. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 1 players.
Where does TEST sit in the server rankings?
Top 59% of all ranked servers, and #13,069 on seven-day player hours: TEST.
Map and Rules
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.
Which map is loaded on TEST?
A procedural map runs on TEST, generated by the game.
Connect
Which steps join TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 194.186.129.230:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.