RLS15341
Release smoke test: vanilla
Offline 194.147.90.150:28115 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 07:09 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:09 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 07:09 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 19:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:04 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 19:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 07:04 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 19:09 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:04 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 19:08 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 07:08 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 07:04 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 19:09 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 07:08 UTC8d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 22/300
-
02MODPlayers 0/64
-
03MODPlayers 8/300
-
04MODPlayers 0/40
-
05MODPlayers 2/100
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Release smoke test: vanilla?
Modded servers, tracked live — the Rust Tracker lists that include Release smoke test: vanilla. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags mean that Release smoke test: vanilla is listed under?
Listed for the server browser to read, Release smoke test: vanilla publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; jp0 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Release smoke test: vanilla wipe?
No wipe schedule is kept at Release smoke test: vanilla. The world is remade every few hours, and no reset of those counts as a wipe.
Location and Status
Is Release smoke test: vanilla up, and how does its uptime hold?
Offline now, Release smoke test: vanilla was last seen 23 hours ago. 11 of 168 hours up over the last 7 full days: 7% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust build is Release smoke test: vanilla running?
Confirmed for Release smoke test: vanilla: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is Release smoke test: vanilla in?
Nothing on region from Release smoke test: vanilla; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 194.147.90.150:28115.
Population
What is the player count on Release smoke test: vanilla?
Offline: Release smoke test: vanilla, last seen 23 hours ago. Seven-day average for this server: 0 players.
What rank does Release smoke test: vanilla carry among Rust servers?
Top 69% of all ranked servers, and #15,341 on seven-day player hours: Release smoke test: vanilla.
Map and Rules
Which settings and rules are confirmed on Release smoke test: vanilla?
No gather rate appears in Release smoke test: vanilla's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.
How to Join
What is the way to join Release smoke test: vanilla?
To connect: start Rust, press F1, enter client.connect 194.147.90.150:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.