Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,841online PAX73,926playing OCC3,704with players WIPED 3H221
MODModded traffic
Callsign

CNM15371

[Cinematic] Camera Server

Offline 193.46.245.177:28015 checked 29d ago

moddedcarbon
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,371top 64%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 14:19 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 187/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 127/100
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 88/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 25/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 28/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 274/700
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [Cinematic] Camera Server?

Modded servers, tracked live — the Rust Tracker lists that include [Cinematic] Camera Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does [Cinematic] Camera Server carry, and what do they mean?

These tags are published by [Cinematic] Camera Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [Cinematic] Camera Server on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does [Cinematic] Camera Server wipe?

The record holds too few of [Cinematic] Camera Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 29 days 23 hours since this world was made.

Location and Status

How reliable is [Cinematic] Camera Server, and is it online now?

Offline: [Cinematic] Camera Server confirmed offline, last seen 29 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 28 September 2026.

What Rust version is [Cinematic] Camera Server on?

Confirmed for [Cinematic] Camera Server: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.

What location is [Cinematic] Camera Server hosted in?

Region: none published by [Cinematic] Camera Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 193.46.245.177:28015.

Player Count

What is the player count on [Cinematic] Camera Server?

Offline: [Cinematic] Camera Server, last seen 29 days 19 hours ago.

Where does [Cinematic] Camera Server sit in the server rankings?

On player hours over seven days, [Cinematic] Camera Server ranks #15,371, inside the top 64% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [Cinematic] Camera Server?

Nothing in [Cinematic] Camera Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on [Cinematic] Camera Server?

Procedural map on [Cinematic] Camera Server, made by the game.

Connect

What is the way to join [Cinematic] Camera Server?

To connect: start Rust, press F1, enter client.connect 193.46.245.177:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.