TST14093=
Test Server
Online 193.34.77.22:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:31 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 157/500
-
02MODPlayers 122/100
-
03MODPlayers 189/225
-
04MODPlayers 123/700
-
05MODPlayers 11/200
-
06MODPlayers 49/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Test Server?
Modded servers, tracked live — the Rust Tracker lists that include Test Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Test Server carry, and what do they mean?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Test Server when wipe day lands?
At their busiest, recent wipes averaged 1 players. 47 hours after the latest wipe, the crowd peaked.
When does Test Server wipe?
Test Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 22 hours since this world was made.
Location and Status
Is Test Server up, and how does its uptime hold?
Right now Test Server is online. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is Test Server running?
Rust network protocol 2635 and build 168909 on Windows is what Test Server runs. Steam updates it for you; your game must share the protocol to join.
Where does Test Server sit?
Region: none published by Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 193.34.77.22:28015.
Player Count
Is Test Server busy?
Test Server is at 0 players, capacity 10. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 21:00 UTC, 0 players on average.
What rank does Test Server carry among Rust servers?
Seven-day player hours put Test Server at #14,093, within the top 63% of all ranked servers.
Settings
Which settings and rules are confirmed on Test Server?
The name of Test Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is off, Valve's anti-cheat.
What map is Test Server on?
Generated by the game: the procedural map on Test Server.
How to Join
Which steps join Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 193.34.77.22:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.