RND15317
RandomRaids local test
Offline 193.34.213.83:28115 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 21/500
-
02MODPlayers 132/100
-
03MODPlayers 36/225
-
04MODPlayers 10/700
-
05MODPlayers 44/700
-
06MODPlayers 182/215
Quick answers
From the figures on this page.
Tags
Where does RandomRaids local test appear in Rust Tracker lists and filters?
On Rust Tracker, RandomRaids local test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does RandomRaids local test carry, and what do they mean?
These tags are published by RandomRaids local test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for RandomRaids local test?
RandomRaids local test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 12 days 5 hours since this world was made.
Server Details
How reliable is RandomRaids local test, and is it online now?
Tracking shows RandomRaids local test offline as of now, last seen 11 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 18 October 2026.
Which Rust build is RandomRaids local test running?
Confirmed for RandomRaids local test: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is RandomRaids local test in?
Nothing on region from RandomRaids local test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 193.34.213.83:28115.
Player Count
Is RandomRaids local test busy?
Offline: RandomRaids local test, last seen 11 days 17 hours ago.
How does RandomRaids local test compare in the rankings?
On player hours over seven days, RandomRaids local test ranks #15,317, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RandomRaids local test?
No gather rate appears in RandomRaids local test's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for RandomRaids local test?
A procedural map runs on RandomRaids local test, generated by the game.
How to Join
What is the way to join RandomRaids local test?
Open the console in Rust with F1 after starting the game, then type client.connect 193.34.213.83:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.