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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,892online PAX102,135playing OCC3,937with players WIPED 3H401
MODModded traffic
Callsign

VSL12890=

[US] Visuals Cinematic | Private

Online 193.31.31.106:28045 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 1
Rank#12,890top 58%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:21 UTC21d ago 2 – running 1
Thu 1 Oct, 19:29 UTC FW27d ago 1 halved by day 1 6.6 days 0
Fri 25 Sep, 18:23 UTC33d ago 3 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [US] Visuals Cinematic | Private appear in Rust Tracker lists and filters?

Modded servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [US] Visuals Cinematic | Private. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [US] Visuals Cinematic | Private?

These tags are published by [US] Visuals Cinematic | Private for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^c (Creative): Sandbox building: build what you like, with no gathering; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on [US] Visuals Cinematic | Private when wipe day lands?

The average peak across recent wipes: 2 players. 14 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 1.

When does [US] Visuals Cinematic | Private wipe?

Irregular wipe times at [US] Visuals Cinematic | Private: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 7 hours.

Server Details

What is the uptime on [US] Visuals Cinematic | Private, and is it online?

[US] Visuals Cinematic | Private is up and online at this moment. The uptime it reports puts the last restart about 2 days 22 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is [US] Visuals Cinematic | Private on?

Confirmed for [US] Visuals Cinematic | Private: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [US] Visuals Cinematic | Private run?

Server fps held an average of 65 across the last 48 hours, never below 56. Buildings, deployables and the rest of the world took it to a maximum of 124,616 entities. Peak memory use: 4,181 MB. Players feel lag when fps drops and the entity count climbs.

Where does [US] Visuals Cinematic | Private sit?

No region tag is published by [US] Visuals Cinematic | Private, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 193.31.31.106:28045.

Player Count

How many players are on [US] Visuals Cinematic | Private right now?

[US] Visuals Cinematic | Private is at 0 players, capacity 30. Seven-day average 0 players; peak 1.

What rank does [US] Visuals Cinematic | Private carry among Rust servers?

On player hours over seven days, [US] Visuals Cinematic | Private ranks #12,890, inside the top 58% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [US] Visuals Cinematic | Private?

The name of [US] Visuals Cinematic | Private carries no gather rate. The game's default applies: groups can have up to 8 players. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is [US] Visuals Cinematic | Private on?

The map on [US] Visuals Cinematic | Private is procedural, size 4,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join [US] Visuals Cinematic | Private?

Open the console in Rust with F1 after starting the game, then type client.connect 193.31.31.106:28045. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^c
Creative Sandbox building: build what you like, with no gathering.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.