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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,731online PAX65,070playing OCC3,342with players WIPED 3H200
MODModded traffic
Callsign

TRR13424

terrain recheck

Offline 193.29.139.147:28524 checked 35d ago

moddedcarbon
Clearance · join
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,424top 60%
Last wipe35d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 16:50 UTC35d ago 1 – running 0
Wed 23 Sep, 13:35 UTC36d ago 1 – 1.1 days 0
Tue 22 Sep, 07:49 UTC37d ago 1 – 1.2 days 0
Wed 16 Sep, 15:29 UTC43d ago 0 – 5.7 days 4
Wed 16 Sep, 09:23 UTC43d ago 4 – 0.3 days 1
Tue 15 Sep, 18:23 UTC44d ago 4 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 29/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 120/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 120 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 50/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 16/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 52/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 231/260
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry terrain recheck?

Modded servers, tracked live — the Rust Tracker lists that include terrain recheck. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does terrain recheck carry, and what do they mean?

The game's server browser reads these tags from terrain recheck: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on terrain recheck when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for terrain recheck?

Wipe times at terrain recheck are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 35 days 7 hours.

Location and Status

Is terrain recheck up, and how does its uptime hold?

Tracking shows terrain recheck offline as of now, last seen 35 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 15 September 2026.

Which Rust build is terrain recheck running?

Rust network protocol 2633 and build 164530 on Linux is what terrain recheck runs. To join, your game must be on the same protocol; Steam handles the update.

Where does terrain recheck sit?

No region is published by terrain recheck. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 193.29.139.147:28524.

Player Count

What is the player count on terrain recheck?

Last seen 35 days 6 hours ago; terrain recheck is offline at present.

How does terrain recheck compare in the rankings?

Top 60% of all ranked servers, and #13,424 on seven-day player hours: terrain recheck.

Map and Rules

Which settings and rules are confirmed on terrain recheck?

No gather rate appears in terrain recheck's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Off: VAC, Valve's anti-cheat.

Connect

What is the way to join terrain recheck?

To connect: start Rust, press F1, enter client.connect 193.29.139.147:28524 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.