Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,690online PAX52,970playing OCC3,210with players WIPED 3H138
MODModded traffic
Callsign

BKS13832

BakoshApp Rust Server

Offline 193.201.198.11:28015 checked 14d ago

moddedcarbon
Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,832top 64%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:12 UTC14d ago 1 – running 1
Thu 8 Oct, 17:46 UTC20d ago 1 – 6.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 132/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 192/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 72/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 10/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 23/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show BakoshApp Rust Server?

On Rust Tracker, BakoshApp Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does BakoshApp Rust Server carry, and what do they mean?

The game's server browser reads these tags from BakoshApp Rust Server: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on BakoshApp Rust Server on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for BakoshApp Rust Server?

The record holds too few of BakoshApp Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 14 days 11 hours.

Server Details

How reliable is BakoshApp Rust Server, and is it online now?

Tracking shows BakoshApp Rust Server offline as of now, last seen 14 days 11 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 8 October 2026.

What Rust version is BakoshApp Rust Server on?

Confirmed for BakoshApp Rust Server: Rust network protocol 2634 and build 167231, Windows. Steam updates it for you; your game must share the protocol to join.

What location is BakoshApp Rust Server hosted in?

Region: none published by BakoshApp Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 193.201.198.11:28015.

Player Count

What is the player count on BakoshApp Rust Server?

Last seen 14 days 11 hours ago; BakoshApp Rust Server is offline at present.

What rank does BakoshApp Rust Server carry among Rust servers?

Top 64% of all ranked servers, and #13,832 on seven-day player hours: BakoshApp Rust Server.

Map and Rules

Which settings and rules are confirmed on BakoshApp Rust Server?

The name of BakoshApp Rust Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for BakoshApp Rust Server?

Procedural map on BakoshApp Rust Server, made by the game.

Connect

Which steps join BakoshApp Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 193.201.198.11:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Slots: 5.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167231
Build The game build is 167231.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.