TES16822
Testserver10x
Offline 193.200.229.47:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 164/500
-
02MODPlayers 131/100
-
03MODPlayers 72/700
-
04MODPlayers 17/200
-
05MODPlayers 27/1000
-
06MODPlayers 251/700
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Testserver10x?
On Rust Tracker, Testserver10x sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Testserver10x carry, and what do they mean?
Listed for the server browser to read, Testserver10x publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; modded (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Testserver10x wipe?
Too few wipes on record for Testserver10x to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 73 days 15 hours.
Server Details
How reliable is Testserver10x, and is it online now?
Tracking shows Testserver10x offline as of now, last seen 29 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is Testserver10x on?
Rust network protocol 2632 and build 161125 on Linux is what Testserver10x runs. The same protocol is required to join, and Steam updates it for you.
Which location is Testserver10x in?
Nothing on region from Testserver10x; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 193.200.229.47:28015.
Player Count
How many players are on Testserver10x right now?
Offline: Testserver10x, last seen 29 days ago.
How does Testserver10x compare in the rankings?
Top 70% of all ranked servers, and #16,822 on seven-day player hours: Testserver10x.
Map and Rules
Which settings and rules are confirmed on Testserver10x?
No gather rate appears in Testserver10x's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Testserver10x?
The map on Testserver10x is procedural, size 5,000, seed 971239617, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Testserver10x?
To connect: start Rust, press F1, enter client.connect 193.200.229.47:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y,modded
Game
gmrust
mp50
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.