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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,893online PAX98,350playing OCC3,934with players WIPED 3H402
MODModded traffic
Callsign

RST15327=

Rustpocalypse

Online 193.160.23.154:28015 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe237d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 165/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 188/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 94/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 235/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 350/350
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rustpocalypse appear in Rust Tracker lists and filters?

On Rust Tracker, Rustpocalypse sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rustpocalypse is listed under?

Listed for the server browser to read, Rustpocalypse publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): Slots: 30; ts8 (Group limit): Team limit is 8, the game default; v2622 (Protocol): To join, your game must match protocol 2622; cs145203 (Build): The game build is 145203; ptrak (Networking): Network layer is RakNet, which is standard for the game; $ruk1 (Region code): Region code: uk1; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Rustpocalypse?

Too few wipes on record for Rustpocalypse to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 237 days 3 hours since this world was made.

Location and Status

Is Rustpocalypse up, and how does its uptime hold?

Tracking shows Rustpocalypse online as of now. By its own uptime figure, the last restart was roughly 32 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Rustpocalypse on?

Rust network protocol 2622 and build 145203 is the build on Rustpocalypse; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on Rustpocalypse?

Average server fps over the last 48 hours: 115, with a low of 109. Peak entity count: 50,229, covering buildings, deployables and all else in the world. Memory peaked at 1,885 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Rustpocalypse in?

Nothing on region from Rustpocalypse; none is published, and its region code is uk1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 193.160.23.154:28015.

Player Count

Is Rustpocalypse busy?

Rustpocalypse is at 0 players, capacity 30. Across the past seven days, 0 players on average.

How does Rustpocalypse compare in the rankings?

On player hours over seven days, Rustpocalypse ranks #15,327, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rustpocalypse?

No gather rate appears in Rustpocalypse's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rustpocalypse?

A procedural map of size 3,000 runs on Rustpocalypse, generated by the game from seed 2083586310. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Rustpocalypse?

Open the console in Rust with F1 after starting the game, then type client.connect 193.160.23.154:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$ruk1,v2622,gmrust,cs145203,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp30
Max players Slots: 30.
ts8
Group limit Team limit is 8, the game default.
v2622
Protocol To join, your game must match protocol 2622.
cs145203
Build The game build is 145203.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$ruk1
Region code Region code: uk1.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.