NMA13917
Name of Server as Shown on the Client Server List
Offline 193.158.190.206:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 183/500
-
02MODPlayers 128/100
-
03MODPlayers 83/700
-
04MODPlayers 23/200
-
05MODPlayers 28/1000
-
06MODPlayers 267/700
Quick answers
From the figures on this page.
Tags
Where does Name of Server as Shown on the Client Server List appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Name of Server as Shown on the Client Server List?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 43 days 20 hours.
Server Details
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 43 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 15 September 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam updates it for you.
What location is Name of Server as Shown on the Client Server List hosted in?
Region: none published by Name of Server as Shown on the Client Server List. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 193.158.190.206:28015.
Player Count
How many players are on Name of Server as Shown on the Client Server List right now?
Offline: Name of Server as Shown on the Client Server List, last seen 43 days 19 hours ago.
Where does Name of Server as Shown on the Client Server List sit in the server rankings?
Seven-day player hours put Name of Server as Shown on the Client Server List at #13,917, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Connect
How do you get onto Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 193.158.190.206:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.