NMA15097
Name of Server as Shown on the Client Server List
Offline 193.158.183.9:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 140/500
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02MODPlayers 135/100
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03MODPlayers 188/225
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04MODPlayers 81/700
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05MODPlayers 8/200
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06MODPlayers 16/1000
Quick answers
From the figures on this page.
Tags
Where does Name of Server as Shown on the Client Server List appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 38 days 17 hours since this world was made.
Server Details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 35 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 23 September 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam updates it for you.
What location is Name of Server as Shown on the Client Server List hosted in?
Region: none published by Name of Server as Shown on the Client Server List. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 193.158.183.9:28015.
Player Count
Is Name of Server as Shown on the Client Server List busy?
Offline: Name of Server as Shown on the Client Server List, last seen 35 days 16 hours ago.
How does Name of Server as Shown on the Client Server List compare in the rankings?
Top 69% of all ranked servers, and #15,097 on seven-day player hours: Name of Server as Shown on the Client Server List.
Settings
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
No gather rate appears in Name of Server as Shown on the Client Server List's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Connect
How do you get onto Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 193.158.183.9:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.