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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,873online PAX96,345playing OCC3,915with players WIPED 3H382
MODModded traffic
Callsign

RND15341

RandomRaids local test

Offline 193.148.253.203:28115 checked 23h ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123422:0002:0006:0009:0013:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RandomRaids local test?

On Rust Tracker, RandomRaids local test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RandomRaids local test?

These tags are published by RandomRaids local test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does RandomRaids local test wipe?

The record holds too few of RandomRaids local test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 11 days 8 hours.

Location and Status

What is the uptime on RandomRaids local test, and is it online?

Offline: RandomRaids local test confirmed offline, last seen 23 hours ago. 20 of 72 hours up over the last 3 full days: 28% uptime. First contact for Rust Tracker: 25 October 2026.

What Rust version is RandomRaids local test on?

Rust network protocol 2634 and build 167781 is the build on RandomRaids local test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is RandomRaids local test in?

No region is published by RandomRaids local test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 193.148.253.203:28115.

Population

What is the player count on RandomRaids local test?

Offline: RandomRaids local test, last seen 23 hours ago. Seven-day average for this server: 0 players.

How does RandomRaids local test compare in the rankings?

On player hours over seven days, RandomRaids local test ranks #15,341, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RandomRaids local test?

No gather rate appears in RandomRaids local test's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on RandomRaids local test?

Procedural map on RandomRaids local test, made by the game.

Connect

What is the way to join RandomRaids local test?

Open the console in Rust with F1 after starting the game, then type client.connect 193.148.253.203:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.