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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H160
MODModded traffic
Callsign

DVB15379

Server_216_DevBlog

Offline 193.142.159.84:28015 checked 9d ago

modded
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,379top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 36/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 10/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 44/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Server_216_DevBlog?

Modded servers, tracked live — the Rust Tracker lists that include Server_216_DevBlog. It comes up under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

What do the tags mean that Server_216_DevBlog is listed under?

These tags are published by Server_216_DevBlog for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; v2180 (Protocol): To join, your game must match protocol 2180; oxide (Oxide): A plugin framework runs here: Oxide (uMod); modded (Modded): Under Modded: the game is changed by plugins or settings; hdf93daba (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Server_216_DevBlog wipe?

The record holds too few of Server_216_DevBlog's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 9 days 8 hours.

Location and Status

What is the uptime on Server_216_DevBlog, and is it online?

Offline: Server_216_DevBlog confirmed offline, last seen 9 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 20 October 2026.

What Rust version is Server_216_DevBlog on?

Confirmed for Server_216_DevBlog: Rust network protocol 2180, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Server_216_DevBlog sit?

No region is published by Server_216_DevBlog. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 193.142.159.84:28015.

Population

What is the player count on Server_216_DevBlog?

Offline now for Server_216_DevBlog, last seen 9 days 8 hours ago.

Where does Server_216_DevBlog sit in the server rankings?

Seven-day player hours put Server_216_DevBlog at #15,379, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Server_216_DevBlog?

No gather rate appears in Server_216_DevBlog's name. No group limit appears. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Off: VAC, Valve's anti-cheat.

What map is Server_216_DevBlog on?

Procedural map on Server_216_DevBlog, made by the game.

Connect

How do you get onto Server_216_DevBlog?

Open the console in Rust with F1 after starting the game, then type client.connect 193.142.159.84:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
v2180
Protocol To join, your game must match protocol 2180.

Mods and access

oxide
Oxide A plugin framework runs here: Oxide (uMod).
modded
Modded Under Modded: the game is changed by plugins or settings.

Other

hdf93daba
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.