LCL14643
My Local Test Server
Offline 193.115.97.36:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:50 UTC14d ago | 1 | – | running | 0 |
| Fri 2 Oct, 16:21 UTC25d ago | 1 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 158/500
-
02MODPlayers 135/100
-
03MODPlayers 184/225
-
04MODPlayers 110/700
-
05MODPlayers 9/200
-
06MODPlayers 47/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show My Local Test Server?
On Rust Tracker, My Local Test Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Local Test Server?
The game's server browser reads these tags from My Local Test Server: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on My Local Test Server on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
On what schedule does My Local Test Server wipe?
My Local Test Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 14 days 23 hours.
Server Details
Is My Local Test Server up, and how does its uptime hold?
Offline now, My Local Test Server was last seen 14 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 20 September 2026.
Which Rust build is My Local Test Server running?
Rust network protocol 2634 and build 167231 is the build on My Local Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is My Local Test Server in?
No region is published by My Local Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 193.115.97.36:28015.
Population
Is My Local Test Server busy?
Offline now for My Local Test Server, last seen 14 days 22 hours ago.
Where does My Local Test Server sit in the server rankings?
On player hours over seven days, My Local Test Server ranks #14,643, inside the top 67% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on My Local Test Server?
No gather rate appears in My Local Test Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is off, Valve's anti-cheat.
Which map is loaded on My Local Test Server?
Generated by the game: the procedural map on My Local Test Server.
How to Join
Which steps join My Local Test Server?
To connect: start Rust, press F1, enter client.connect 193.115.97.36:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.