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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,737online PAX52,204playing OCC3,347with players WIPED 3H125
MODModded traffic
Callsign

RST15344=

RESTLESS 2X | SOLO/DUO/TRIO | US

Online 192.99.75.86:22352 checked 12m ago

2x moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:54 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 367 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 161/200
  2. 02MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 146 on average US Limitless 2x Monthly Main | No BP Wipes | x2
    Players 199/200
  3. 03MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 99 on average [US] Stevious 2x Mondays | Vanilla | 10/26
    Players 121/200
  4. 04MOD
    Callsign PCE015NA · groups of 8+ · 2x · weekly · 85 on average [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
    Players 5/150
  5. 05MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 77 on average [US] Stevious 2x Main | Vanilla | 10/22
    Players 14/200
  6. 06MOD
    Callsign PCE014NA · groups of 8+ · 2x · weekly · 48 on average [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
    Players 376/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RESTLESS 2X | SOLO/DUO/TRIO | US?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include RESTLESS 2X | SOLO/DUO/TRIO | US. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on RESTLESS 2X | SOLO/DUO/TRIO | US?

Listed for the server browser to read, RESTLESS 2X | SOLO/DUO/TRIO | US publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on RESTLESS 2X | SOLO/DUO/TRIO | US when wipe day lands?

The average peak across recent wipes: 1 players. 3 hours after the latest wipe, the crowd peaked.

On what schedule does RESTLESS 2X | SOLO/DUO/TRIO | US wipe?

The record holds too few of RESTLESS 2X | SOLO/DUO/TRIO | US's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 19 days 23 hours.

Server Details

How reliable is RESTLESS 2X | SOLO/DUO/TRIO | US, and is it online now?

Tracking shows RESTLESS 2X | SOLO/DUO/TRIO | US online as of now. By its own uptime figure, the last restart was roughly 40 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 8 October 2026.

Which Rust build is RESTLESS 2X | SOLO/DUO/TRIO | US running?

Rust network protocol 2635 and build 168909 is the build on RESTLESS 2X | SOLO/DUO/TRIO | US; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is RESTLESS 2X | SOLO/DUO/TRIO | US holding performance?

Average server fps over the last 48 hours: 239, with a low of 229. Maximum entities carried: 8,325, from buildings and deployables to everything else. Peak memory use: 2,641 MB. A climbing entity count and low fps are what register as lag for players.

Which location is RESTLESS 2X | SOLO/DUO/TRIO | US in?

The name of RESTLESS 2X | SOLO/DUO/TRIO | US points to North America, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 192.99.75.86:22352.

Population

What is the player count on RESTLESS 2X | SOLO/DUO/TRIO | US?

Tracking RESTLESS 2X | SOLO/DUO/TRIO | US: 0 of 40 slots filled. Seven-day average for this server: 0 players.

Where does RESTLESS 2X | SOLO/DUO/TRIO | US sit in the server rankings?

Seven-day player hours put RESTLESS 2X | SOLO/DUO/TRIO | US at #15,344, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RESTLESS 2X | SOLO/DUO/TRIO | US?

The name says it: RESTLESS 2X | SOLO/DUO/TRIO | US runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on RESTLESS 2X | SOLO/DUO/TRIO | US?

The map on RESTLESS 2X | SOLO/DUO/TRIO | US is procedural, size 1,500, seed 50000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join RESTLESS 2X | SOLO/DUO/TRIO | US?

To connect: start Rust, press F1, enter client.connect 192.99.75.86:22352 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Slots: 40.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.