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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,858online PAX85,113playing OCC3,958with players WIPED 3H170
MODModded traffic
Callsign

ASH9827

ASHFALL | LAST STAND

Offline 192.99.75.83:28015 checked 6d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 2
Rank#9,827top 44%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 00:28 UTC7d ago 3 – running 0
Sat 17 Oct, 23:08 UTC9d ago 3 held half 2.1 days 0
Fri 16 Oct, 23:08 UTC10d ago 4 – 1 days 4
Thu 15 Oct, 21:37 UTC11d ago 5 – 1.1 days 0
Thu 15 Oct, 01:31 UTC12d ago 5 – 0.8 days 2
Wed 14 Oct, 00:45 UTC13d ago 4 – 1 days 0
Thu 1 Oct, 18:00 UTC FW26d ago 25 halved by day 6 12.3 days 6
Thu 1 Oct, 00:16 UTC26d ago 25 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show ASHFALL | LAST STAND?

On Rust Tracker, ASHFALL | LAST STAND sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ASHFALL | LAST STAND?

These tags are published by ASHFALL | LAST STAND for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on ASHFALL | LAST STAND on wipe day?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 3 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does ASHFALL | LAST STAND wipe?

No next wipe to predict for ASHFALL | LAST STAND, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 7 days 20 hours.

Server Details

What is the uptime on ASHFALL | LAST STAND, and is it online?

Offline: ASHFALL | LAST STAND confirmed offline, last seen 6 days 20 hours ago. 15% uptime over the last 7 full days, with 25 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is ASHFALL | LAST STAND running?

Rust network protocol 2634 and build 167781 on Linux is what ASHFALL | LAST STAND runs. Steam updates it for you; your game must share the protocol to join.

Which location is ASHFALL | LAST STAND in?

Region: none published by ASHFALL | LAST STAND. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 192.99.75.83:28015.

Player Count

What is the player count on ASHFALL | LAST STAND?

Last seen 6 days 20 hours ago; ASHFALL | LAST STAND is offline at present. Over seven days: average 1, peak 2 players.

How does ASHFALL | LAST STAND compare in the rankings?

On player hours over seven days, ASHFALL | LAST STAND ranks #9,827, inside the top 44% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on ASHFALL | LAST STAND?

The name of ASHFALL | LAST STAND carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on ASHFALL | LAST STAND?

Generated by the game, the procedural map on ASHFALL | LAST STAND measures 3,000.

How to Join

Which steps join ASHFALL | LAST STAND?

To connect: start Rust, press F1, enter client.connect 192.99.75.83:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.