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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,595online PAX34,643playing OCC2,837with players WIPED 3H64
MODModded traffic
Callsign

ZRE6753=

Zero Mercy

Online 192.99.75.107:28015 checked 10m ago

vanillamoddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#6,753top 30%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:53 UTC2d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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    Players 29/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Zero Mercy?

Modded servers, tracked live — the Rust Tracker lists that include Zero Mercy. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Zero Mercy?

These tags are published by Zero Mercy for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Zero Mercy when wipe day lands?

The average peak across recent wipes: 2 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Zero Mercy wipe?

Zero Mercy's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 2 days 8 hours.

Server Details

How reliable is Zero Mercy, and is it online now?

Zero Mercy is up and online at this moment. About 3 minutes ago it restarted last, based on reported uptime. 48 of 48 hours up over the last 2 full days: 100% uptime. The first sighting by Rust Tracker was 25 October 2026.

Which Rust version is confirmed on Zero Mercy?

Rust network protocol 2635 and build 168909 on Linux is what Zero Mercy runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does Zero Mercy run?

Average server fps over the last 48 hours: 196, with a low of 154. Buildings, deployables and the rest of the world took it to a maximum of 68,688 entities. Peak memory use: 3,464 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Zero Mercy sit?

Nothing on region from Zero Mercy; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 192.99.75.107:28015.

Population

How many players are on Zero Mercy right now?

Zero Mercy is at 0 players, capacity 40. Peak of 2 in the last seven days, average 0 players. Busiest window in 48 hours: 23:00 UTC, 2 players on average.

How does Zero Mercy compare in the rankings?

On player hours over seven days, Zero Mercy ranks #6,753, inside the top 30% of all ranked servers.

Settings

Which settings and rules are confirmed on Zero Mercy?

The name of Zero Mercy carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on Zero Mercy?

A procedural map of size 3,500 runs on Zero Mercy, generated by the game from seed 834280347. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Zero Mercy?

Open the console in Rust with F1 after starting the game, then type client.connect 192.99.75.107:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.