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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,842online PAX88,461playing OCC4,024with players WIPED 3H178
MODModded traffic
Callsign

LVO12880=

We Love Rust | PvE |

Online 192.34.101.99:50000 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#12,880top 58%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does We Love Rust | PvE | appear in Rust Tracker lists and filters?

On Rust Tracker, We Love Rust | PvE | sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does We Love Rust | PvE | carry, and what do they mean?

Listed for the server browser to read, We Love Rust | PvE | publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on We Love Rust | PvE | when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 21 hours after it.

On what schedule does We Love Rust | PvE | wipe?

We Love Rust | PvE |'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 16 hours since this world was made.

Server Details

What is the uptime on We Love Rust | PvE |, and is it online?

Right now We Love Rust | PvE | is online. The uptime it reports puts the last restart about 15 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is We Love Rust | PvE | on?

Rust network protocol 2635 and build 168909 is the build on We Love Rust | PvE |; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does We Love Rust | PvE | run?

Average server fps over the last 48 hours: 213, with a low of 160. Peak entity count: 71,706, covering buildings, deployables and all else in the world. It drew as much as 2,516 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does We Love Rust | PvE | sit?

Region: none published by We Love Rust | PvE |. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 192.34.101.99:50000.

Population

Is We Love Rust | PvE | busy?

Tracking We Love Rust | PvE |: 0 of 100 slots filled. Peak of 1 in the last seven days, average 0 players.

Where does We Love Rust | PvE | sit in the server rankings?

Top 58% of all ranked servers, and #12,880 on seven-day player hours: We Love Rust | PvE |.

Settings

Which settings and rules are confirmed on We Love Rust | PvE |?

The name of We Love Rust | PvE | carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for We Love Rust | PvE |?

Generated by the game from seed 379859120, the procedural map on We Love Rust | PvE | measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join We Love Rust | PvE |?

Open the console in Rust with F1 after starting the game, then type client.connect 192.34.101.99:50000. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/5WcNFbPA.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.