TST13108
Test kit Rust server
Offline 192.240.239.70:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 28/500
-
02MODPlayers 125/100
-
03MODPlayers 59/225
-
04MODPlayers 54/700
-
05MODPlayers 12/200
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06MODPlayers 14/1000
Quick answers
From the figures on this page.
Filters
Where does Test kit Rust server appear in Rust Tracker lists and filters?
On Rust Tracker, Test kit Rust server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Test kit Rust server carry, and what do they mean?
The game's server browser reads these tags from Test kit Rust server: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does Test kit Rust server wipe?
The record holds too few of Test kit Rust server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 6 days 17 hours.
Location and Status
How reliable is Test kit Rust server, and is it online now?
Offline: Test kit Rust server confirmed offline, last seen 6 days 17 hours ago. 0% uptime over the last 6 full days, with 0 of 144 hours up. Rust Tracker logged it first on 21 October 2026.
Which Rust build is Test kit Rust server running?
Rust network protocol 2634 and build 167781 is the build on Test kit Rust server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What location is Test kit Rust server hosted in?
Region: none published by Test kit Rust server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 192.240.239.70:28015.
Population
How many players are on Test kit Rust server right now?
Offline now for Test kit Rust server, last seen 6 days 17 hours ago. Peak of 1 in the last seven days, average 1 players.
What rank does Test kit Rust server carry among Rust servers?
On player hours over seven days, Test kit Rust server ranks #13,108, inside the top 59% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test kit Rust server?
The name of Test kit Rust server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Test kit Rust server?
A procedural map runs on Test kit Rust server, generated by the game.
How to Join
What is the way to join Test kit Rust server?
To connect: start Rust, press F1, enter client.connect 192.240.239.70:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.