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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,691online PAX50,606playing OCC3,291with players WIPED 3H139
MODModded traffic
Callsign

PRD3124=

|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|

Online 192.223.30.71:28015 checked 9m ago

2x monthly wipes moddedoxidepve
Clearance · join
Players now 3/ 150 2% full
7-day average1peak 6
Rank#3,124top 14%
Last wipe26d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.

The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW26d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLN013NA · groups of 24+ · 2x · monthly · 6 on average [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy
    Players 14/65
  2. 02MOD
    Callsign GRN018NA · groups of 8+ · 2x · monthly · 5 on average The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies
    Players 4/25
  3. 03MOD
    Callsign ZMB020NA · groups of 8+ · 2x · monthly · 4 on average ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
    Players 4/50
  4. 04MOD
    Callsign SNG017NA · groups of 16+ · 2x · monthly · 4 on average Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
    Players 7/100
  5. 05MOD
    Callsign SHD061NA · groups of 10+ · 2x · monthly · 2 on average "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|
    Players 6/100
  6. 06MOD
    Callsign DSK038NA · groups of 8+ · 2x · monthly · 2 on average Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe
    Players 5/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

These Rust Tracker lists carry |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: PvE servers, tracked live, 2x Rust servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the tags mean that |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| is listed under?

Listed for the server browser to read, |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| on wipe day?

Recent wipes averaged a peak of 6 players. The peak on the latest wipe came 3 hours after it.

On what schedule does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| wipe?

Once a month is the wipe rate at |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 6 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|, and is it online?

Right now |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| is online. By its own uptime figure, the last restart was roughly 16 hours ago. 86% uptime over the last 7 full days, with 144 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| on?

Confirmed for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

Average server fps over the last 48 hours: 59, with a low of 55. Maximum entities carried: 180,394, from buildings and deployables to everything else. It drew as much as 4,565 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| sit?

The name of |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| points to North America, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 192.223.30.71:28015.

Player Count

What is the player count on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

Slots 150; players on board 3: that is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| now. Seven-day average 1 players; peak 6. At 01:00 UTC it drew its highest average of the last 48 hours: 3 players.

How does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| compare in the rankings?

Top 14% of all ranked servers, and #3,124 on seven-day player hours: |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|.

Map and Rules

Which settings and rules are confirmed on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

The name says it: |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| runs 2x gather. The game's default applies: groups can have up to 8 players. It runs roleplay, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

The map on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| is procedural, size 4,600, seed 685453122, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

To connect: start Rust, press F1, enter client.connect 192.223.30.71:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players 150 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.