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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,622online PAX33,162playing OCC2,812with players WIPED 3H74
MODModded traffic
Callsign

HRB3947=

Herbland

Online 192.169.82.146:28265 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,947top 18%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0246807:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC26d ago 5 – running 0
Thu 1 Oct, 23:12 UTC FW27d ago 5 – 0.8 days 0
Tue 29 Sep, 17:34 UTC29d ago 4 held half 2.2 days 2
Sun 27 Sep, 14:45 UTC31d ago 5 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Herbland appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Herbland. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Herbland is listed under?

The game's server browser reads these tags from Herbland: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Herbland when wipe day lands?

Recent wipes averaged a peak of 5 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for Herbland?

Irregular wipe times at Herbland: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 26 days 11 hours since this world was made.

Server Details

Is Herbland up, and how does its uptime hold?

Tracking shows Herbland online as of now. By its own uptime figure, the last restart was roughly 6 days 6 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Herbland?

Rust network protocol 2635 and build 168909 on Windows is what Herbland runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does Herbland run?

For the last 48 hours it averaged 75 server fps; the floor was 54. Buildings, deployables and the rest of the world took it to a maximum of 125,246 entities. Peak memory use: 6,854 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Herbland in?

No region is published by Herbland. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 192.169.82.146:28265.

Player Count

What is the player count on Herbland?

Slots 50; players on board 0: that is Herbland now. Over seven days: average 1, peak 5 players. Busiest window in 48 hours: 21:00 UTC, 5 players on average.

What rank does Herbland carry among Rust servers?

On player hours over seven days, Herbland ranks #3,947, inside the top 18% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Herbland?

Nothing in Herbland's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Herbland?

A procedural map of size 4,500 runs on Herbland, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

What is the way to join Herbland?

Open the console in Rust with F1 after starting the game, then type client.connect 192.169.82.146:28265. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.