TST11962
Test Server
Offline 190.192.19.126:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:35 UTC1d ago | – | – | running | 0 |
| Wed 30 Sep, 22:18 UTC28d ago | 4 | – | 27 days | 0 |
| Sun 27 Sep, 01:47 UTC32d ago | 1 | – | 3.9 days | 1 |
| Sat 26 Sep, 01:47 UTC33d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 03:46 UTC36d ago | 1 | – | 2.9 days | 1 |
| Tue 22 Sep, 21:39 UTC36d ago | 1 | – | 0.3 days | 0 |
| Thu 17 Sep, 04:13 UTC42d ago | 1 | – | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 144/500
-
02MODPlayers 131/100
-
03MODPlayers 196/225
-
04MODPlayers 90/700
-
05MODPlayers 226/700
-
06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test Server?
On Rust Tracker, Test Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Test Server?
Listed for the server browser to read, Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169423 (Build): Build: 169423; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Test Server when wipe day lands?
Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 2 hours after it.
On what schedule does Test Server wipe?
No next wipe to predict for Test Server, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 44 hours.
Location and Status
How reliable is Test Server, and is it online now?
Offline now, Test Server was last seen 37 hours ago. 5% uptime over the last 7 full days, with 8 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Test Server on?
Rust network protocol 2635 and build 169423 is the build on Test Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is Test Server in?
Region: none published by Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 190.192.19.126:28015.
Player Count
Is Test Server busy?
Offline: Test Server, last seen 37 hours ago. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 1 players.
How does Test Server compare in the rankings?
On player hours over seven days, Test Server ranks #11,962, inside the top 54% of all ranked servers.
Settings
Which settings and rules are confirmed on Test Server?
No gather rate appears in Test Server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test Server?
Generated by the game: the procedural map on Test Server.
How to Join
Which steps join Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 190.192.19.126:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,gmrust,cs169423,ts8,^z,^y
Game
gmrust
mp30
ts8
v2635
cs169423
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.