OXD15900
Rust Oxide Dev - Local
Offline 190.120.230.113:28115 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 161/500
-
02MODPlayers 132/100
-
03MODPlayers 185/225
-
04MODPlayers 92/700
-
05MODPlayers 246/700
-
06MODPlayers 345/350
Quick answers
From the figures on this page.
Filters
Where does Rust Oxide Dev - Local appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Rust Oxide Dev - Local. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
Listed for the server browser to read, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does Rust Oxide Dev - Local wipe?
The record holds too few of Rust Oxide Dev - Local's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 22 days 3 hours.
Server Details
How reliable is Rust Oxide Dev - Local, and is it online now?
Offline: Rust Oxide Dev - Local confirmed offline, last seen 21 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 8 October 2026.
Which Rust build is Rust Oxide Dev - Local running?
Confirmed for Rust Oxide Dev - Local: Rust network protocol 2634 and build 167058, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Rust Oxide Dev - Local in?
No region is published by Rust Oxide Dev - Local. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 190.120.230.113:28115.
Population
What is the player count on Rust Oxide Dev - Local?
Last seen 21 days 10 hours ago; Rust Oxide Dev - Local is offline at present.
How does Rust Oxide Dev - Local compare in the rankings?
Seven-day player hours put Rust Oxide Dev - Local at #15,900, within the top 72% of all ranked servers.
Settings
Which settings and rules are confirmed on Rust Oxide Dev - Local?
Nothing in Rust Oxide Dev - Local's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is Rust Oxide Dev - Local on?
A procedural map runs on Rust Oxide Dev - Local, generated by the game.
How to Join
Which steps join Rust Oxide Dev - Local?
Open the console in Rust with F1 after starting the game, then type client.connect 190.120.230.113:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.