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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,869online PAX97,045playing OCC3,902with players WIPED 3H396
MODModded traffic
Callsign

OXD15900

Rust Oxide Dev - Local

Offline 190.120.230.113:28115 checked 21d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,900top 72%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rust Oxide Dev - Local appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Rust Oxide Dev - Local. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Oxide Dev - Local?

Listed for the server browser to read, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Rust Oxide Dev - Local wipe?

The record holds too few of Rust Oxide Dev - Local's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 22 days 3 hours.

Server Details

How reliable is Rust Oxide Dev - Local, and is it online now?

Offline: Rust Oxide Dev - Local confirmed offline, last seen 21 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 8 October 2026.

Which Rust build is Rust Oxide Dev - Local running?

Confirmed for Rust Oxide Dev - Local: Rust network protocol 2634 and build 167058, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Rust Oxide Dev - Local in?

No region is published by Rust Oxide Dev - Local. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 190.120.230.113:28115.

Population

What is the player count on Rust Oxide Dev - Local?

Last seen 21 days 10 hours ago; Rust Oxide Dev - Local is offline at present.

How does Rust Oxide Dev - Local compare in the rankings?

Seven-day player hours put Rust Oxide Dev - Local at #15,900, within the top 72% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Oxide Dev - Local?

Nothing in Rust Oxide Dev - Local's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is Rust Oxide Dev - Local on?

A procedural map runs on Rust Oxide Dev - Local, generated by the game.

How to Join

Which steps join Rust Oxide Dev - Local?

Open the console in Rust with F1 after starting the game, then type client.connect 190.120.230.113:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167058
Build The game build is 167058.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.