Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,657online PAX32,896playing OCC2,828with players WIPED 3H79
MODModded traffic
Callsign

PPL15961

PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST

Offline 189.62.151.138:28115 checked 21d ago

2x weekly wipes moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,961top 71%
Last wipe24d agoweekly schedule
Next wipe3d 19hMon 2 Nov, 00:01 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Monday 2 November, 00:01 UTC, in 3d 19h.

Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 3d 19hMon 2 Nov, 00:01 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 10d 19hMon 9 Nov, 00:01 UTC
  4. 17d 19hMon 16 Nov, 00:01 UTC
  5. 24d 19hMon 23 Nov, 00:01 UTC
  6. 31d 19hMon 30 Nov, 00:01 UTC
  7. 35d 14hThu 3 Dec, 19:00 UTCFW
  8. 38d 19hMon 7 Dec, 00:01 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:01 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 329 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 438/490
  2. 02MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 313 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 30/1000
  3. 03MOD
    Callsign MGC010EU · groups of 300+ · 2x · weekly · 277 on average Magic Rust #14 — Modded 2x (No limit) | Pyccкий
    Players 49/100
  4. 04MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 273 on average MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
    Players 83/1900
  5. 05MOD
    Callsign THS016EU · groups of 12+ · 2x · weekly · 218 on average РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
    Players 21/100
  6. 06MOD
    Callsign GGR010EU · groups of 300+ · 2x · weekly · 129 on average VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
    Players 7/700
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

These Rust Tracker lists carry PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST: 2x Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which tags does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST carry, and what do they mean?

The game's server browser reads these tags from PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST wipe?

The prediction for PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST follows its tag, as too few wipes are on record to confirm the schedule. Due on Monday 2 November at 00:01 UTC: its next wipe. Its world went live 24 days 4 hours. Its tags carry a weekly wipe schedule.

Location and Status

Is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST up, and how does its uptime hold?

Tracking shows PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST offline as of now, last seen 21 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 4 October 2026.

Which Rust build is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST running?

Confirmed for PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST: Rust network protocol 2634 and build 166652, Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST sit?

No region is published by PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 189.62.151.138:28115.

Population

Is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST busy?

Last seen 21 days 23 hours ago; PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST is offline at present.

What rank does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST carry among Rust servers?

Top 71% of all ranked servers, and #15,961 on seven-day player hours: PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST.

Settings

Which settings and rules are confirmed on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

2x gather is what PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

Procedural map on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST, made by the game.

How to Join

How do you get onto PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

To connect: start Rust, press F1, enter client.connect 189.62.151.138:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.