DVL16831
Development Server
Offline 188.40.186.164:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 09:21 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 157/500
-
02MODPlayers 122/100
-
03MODPlayers 185/225
-
04MODPlayers 92/700
-
05MODPlayers 244/700
-
06MODPlayers 344/350
Quick answers
From the figures on this page.
Tags
Where does Development Server appear in Rust Tracker lists and filters?
On Rust Tracker, Development Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Development Server is listed under?
These tags are published by Development Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Development Server when wipe day lands?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for Development Server?
The record holds too few of Development Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 29 days 7 hours since this world was made.
Location and Status
Is Development Server up, and how does its uptime hold?
Offline now, Development Server was last seen 29 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 30 September 2026.
Which Rust version is confirmed on Development Server?
Confirmed for Development Server: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Development Server hosted in?
Nothing on region from Development Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 188.40.186.164:28015.
Player Count
How many players are on Development Server right now?
Offline now for Development Server, last seen 29 days 7 hours ago.
How does Development Server compare in the rankings?
On player hours over seven days, Development Server ranks #16,831, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Development Server?
No gather rate appears in Development Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Development Server?
Procedural map on Development Server, made by the game.
Connect
How do you get onto Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 188.40.186.164:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.