TST6907=
Test Server 2026
Online 188.36.141.62:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:05 UTC3d ago | 1 | – | running | 0 |
| Sat 24 Oct, 16:34 UTC4d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 23/500
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02MODPlayers 126/100
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03MODPlayers 34/225
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04MODPlayers 13/700
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05MODPlayers 4/200
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06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test Server 2026?
These Rust Tracker lists carry Test Server 2026: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Test Server 2026 carry, and what do they mean?
The game's server browser reads these tags from Test Server 2026: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on Test Server 2026 when wipe day lands?
At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.
When does Test Server 2026 wipe?
Test Server 2026's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 3 days 17 hours since this world was made.
Location and Status
How reliable is Test Server 2026, and is it online now?
Tracking shows Test Server 2026 online as of now. By its own uptime figure, the last restart was roughly 18 hours ago. 95 of 96 hours up over the last 4 full days: 99% uptime. First contact for Rust Tracker: 24 October 2026.
What Rust version is Test Server 2026 on?
Rust network protocol 2635 and build 168909 is the build on Test Server 2026; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
How smoothly does Test Server 2026 run?
Server fps held an average of 98 across the last 48 hours, never below 65. Peak entity count: 92,731, covering buildings, deployables and all else in the world. It drew as much as 3,004 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Test Server 2026 sit?
Nothing on region from Test Server 2026; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 188.36.141.62:28015.
Population
Is Test Server 2026 busy?
Test Server 2026 is at 0 players, capacity 10. Seven-day average 0 players; peak 2. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 1 players.
How does Test Server 2026 compare in the rankings?
Seven-day player hours put Test Server 2026 at #6,907, within the top 31% of all ranked servers.
Settings
Which settings and rules are confirmed on Test Server 2026?
Nothing in Test Server 2026's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test Server 2026?
A procedural map of size 4,000 runs on Test Server 2026, generated by the game from seed 1779375221. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join Test Server 2026?
To connect: start Rust, press F1, enter client.connect 188.36.141.62:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.