Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,635online PAX30,176playing OCC2,756with players WIPED 3H70
MODModded traffic
Callsign

TST12911

testserver

Offline 188.236.103.138:28015 checked 14d ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,911top 60%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RTR001EU · groups of 5 · weekly · 77 on average RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
    Players 8/250
  2. 02MOD
    Callsign SHL511EU · groups of 5 · 58 on average SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
    Players 0/150
  3. 03MOD
    Callsign SRV017EA · groups of 6 · weekly · 10 on average 红果十倍/10.26号新开/爆枪/新人入门
    Players 6/200
  4. 04MOD
    Callsign RST016groups of 5 · 9 on average Rustico 3
    Players 18/100
  5. 05MOD
    Callsign SGR051groups of 6 · 1 on average SGRust@Mint
    Players 2/10
  6. 06MOD
    Callsign MAX610EU · groups of 5 · weekly · 1 on average РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
    Players 0/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry testserver?

On Rust Tracker, testserver sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on testserver?

Listed for the server browser to read, testserver publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts5 (Group limit): Team limit: 5; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does testserver wipe?

testserver's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 21 days 14 hours.

Location and Status

Is testserver up, and how does its uptime hold?

Tracking shows testserver offline as of now, last seen 14 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 15 October 2026.

Which Rust version is confirmed on testserver?

Rust network protocol 2634 and build 167058 is the build on testserver; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does testserver sit?

Nothing on region from testserver; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 188.236.103.138:28015.

Population

How many players are on testserver right now?

Last seen 14 days ago; testserver is offline at present.

How does testserver compare in the rankings?

Seven-day player hours put testserver at #12,911, within the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on testserver?

Nothing in testserver's name states a gather rate. Up to 5 players per group. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is testserver on?

Procedural map on testserver, made by the game.

Connect

How do you get onto testserver?

To connect: start Rust, press F1, enter client.connect 188.236.103.138:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts5
Group limit Team limit: 5.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167058
Build This server runs game build 167058.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.