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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,622online PAX33,162playing OCC2,812with players WIPED 3H74
MODModded traffic
Callsign

DVE11922

[DEV] Blackout Monument Event Testserver

Offline 188.194.48.109:28015 checked 3d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#11,922top 54%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [DEV] Blackout Monument Event Testserver appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include [DEV] Blackout Monument Event Testserver. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that [DEV] Blackout Monument Event Testserver is listed under?

These tags are published by [DEV] Blackout Monument Event Testserver for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does [DEV] Blackout Monument Event Testserver wipe?

The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 8 days 7 hours.

Location and Status

What is the uptime on [DEV] Blackout Monument Event Testserver, and is it online?

Offline now, [DEV] Blackout Monument Event Testserver was last seen 3 days 15 hours ago. Uptime stood at 18% for the last 7 full days, 31 of 168 hours online. The first sighting by Rust Tracker was 20 October 2026.

Which Rust version is confirmed on [DEV] Blackout Monument Event Testserver?

Rust network protocol 2635 and build 168909 on Windows is what [DEV] Blackout Monument Event Testserver runs. Steam updates it for you; your game must share the protocol to join.

Where does [DEV] Blackout Monument Event Testserver sit?

Nothing on region from [DEV] Blackout Monument Event Testserver; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 188.194.48.109:28015.

Population

What is the player count on [DEV] Blackout Monument Event Testserver?

Offline: [DEV] Blackout Monument Event Testserver, last seen 3 days 15 hours ago. Peak of 1 in the last seven days, average 0 players.

How does [DEV] Blackout Monument Event Testserver compare in the rankings?

Top 54% of all ranked servers, and #11,922 on seven-day player hours: [DEV] Blackout Monument Event Testserver.

Map and Rules

Which settings and rules are confirmed on [DEV] Blackout Monument Event Testserver?

No gather rate appears in [DEV] Blackout Monument Event Testserver's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is off, Valve's anti-cheat.

What map is [DEV] Blackout Monument Event Testserver on?

Procedural map on [DEV] Blackout Monument Event Testserver, made by the game.

Connect

Which steps join [DEV] Blackout Monument Event Testserver?

To connect: start Rust, press F1, enter client.connect 188.194.48.109:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.