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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,741online PAX62,626playing OCC3,351with players WIPED 3H195
MODModded traffic
Callsign

DMS16537

My Domestic Pirate Server

Offline 188.190.156.22:28015 checked 27d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,537top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Domestic Pirate Server?

On Rust Tracker, My Domestic Pirate Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Domestic Pirate Server?

The game's server browser reads these tags from My Domestic Pirate Server: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for My Domestic Pirate Server?

My Domestic Pirate Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 22 hours since this world was made.

Server Details

Is My Domestic Pirate Server up, and how does its uptime hold?

Tracking shows My Domestic Pirate Server offline as of now, last seen 27 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 1 October 2026.

Which Rust build is My Domestic Pirate Server running?

Rust network protocol 2633 and build 165217 is the build on My Domestic Pirate Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is My Domestic Pirate Server in?

Nothing on region from My Domestic Pirate Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 188.190.156.22:28015.

Population

How many players are on My Domestic Pirate Server right now?

Offline: My Domestic Pirate Server, last seen 27 days 22 hours ago.

How does My Domestic Pirate Server compare in the rankings?

Seven-day player hours put My Domestic Pirate Server at #16,537, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on My Domestic Pirate Server?

No gather rate appears in My Domestic Pirate Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is confirmed for My Domestic Pirate Server?

A procedural map runs on My Domestic Pirate Server, generated by the game.

How to Join

How do you get onto My Domestic Pirate Server?

Open the console in Rust with F1 after starting the game, then type client.connect 188.190.156.22:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.