Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,611online PAX33,784playing OCC2,810with players WIPED 3H69
MODModded traffic
Callsign

ESP8849=

[ESP] [PVP/PVE] RustZ Invasion Zombie

Online EU 188.165.197.71:28015 checked 10m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,849top 40% · #2165 in EU
Last wipe27d agobiweekly schedule
Next wipe12hThu 29 Oct, 19:18 UTC
Track history

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 19:18 UTC, in 12h.

Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 12hThu 29 Oct, 19:18 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hThu 12 Nov, 19:18 UTC
  4. 28d 12hThu 26 Nov, 19:18 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW
  6. 42d 12hThu 10 Dec, 19:18 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016EU · no group limit · biweekly · 241 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 87/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 22/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 29 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 10/200
  4. 04MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 27 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 2/50
  5. 05MOD
    Callsign RST025EU · groups of 10+ · biweekly · 27 on average [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
    Players 4/100
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 25 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
    Players 14/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [ESP] [PVP/PVE] RustZ Invasion Zombie?

These Rust Tracker lists carry [ESP] [PVP/PVE] RustZ Invasion Zombie: PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags mean that [ESP] [PVP/PVE] RustZ Invasion Zombie is listed under?

The game's server browser reads these tags from [ESP] [PVP/PVE] RustZ Invasion Zombie: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on [ESP] [PVP/PVE] RustZ Invasion Zombie when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for [ESP] [PVP/PVE] RustZ Invasion Zombie?

The schedule of [ESP] [PVP/PVE] RustZ Invasion Zombie cannot be confirmed, with too few wipes on record: the prediction follows its tag. Thursday 29 October at 19:18 UTC is when the next wipe falls due. 27 days 11 hours since this world was made. Tags list a wipe schedule of every two weeks.

Location and Status

What is the uptime on [ESP] [PVP/PVE] RustZ Invasion Zombie, and is it online?

[ESP] [PVP/PVE] RustZ Invasion Zombie is up and online at this moment. The uptime it reports puts the last restart about 1 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [ESP] [PVP/PVE] RustZ Invasion Zombie?

Rust network protocol 2635 and build 168909 is the build on [ESP] [PVP/PVE] RustZ Invasion Zombie; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is [ESP] [PVP/PVE] RustZ Invasion Zombie holding performance?

Average server fps over the last 48 hours: 78, with a low of 65. Peak entity count: 179,062, covering buildings, deployables and all else in the world. Peak memory use: 4,527 MB. Players feel lag when fps drops and the entity count climbs.

What location is [ESP] [PVP/PVE] RustZ Invasion Zombie hosted in?

The EU tag places [ESP] [PVP/PVE] RustZ Invasion Zombie in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 188.165.197.71:28015.

Player Count

Is [ESP] [PVP/PVE] RustZ Invasion Zombie busy?

Tracking [ESP] [PVP/PVE] RustZ Invasion Zombie: 0 of 50 slots filled. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 11:00 UTC, 0 players on average.

How does [ESP] [PVP/PVE] RustZ Invasion Zombie compare in the rankings?

Seven-day player hours: #8,849 overall for [ESP] [PVP/PVE] RustZ Invasion Zombie, top 40% of ranked servers, #2,165 in Europe.

Settings

Which settings and rules are confirmed on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The name of [ESP] [PVP/PVE] RustZ Invasion Zombie carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for [ESP] [PVP/PVE] RustZ Invasion Zombie?

Generated by the game from seed 798468631, the procedural map on [ESP] [PVP/PVE] RustZ Invasion Zombie measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join [ESP] [PVP/PVE] RustZ Invasion Zombie?

Open the console in Rust with F1 after starting the game, then type client.connect 188.165.197.71:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to http://www.gameservers.es.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.