TST5245=
TESTER
Online 188.134.89.81:11113 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:02 UTC2d ago | 1 | – | running | 0 |
| Mon 26 Oct, 12:27 UTC2d ago | 1 | – | 0.4 days | 1 |
| Thu 22 Oct, 17:00 UTC6d ago | 2 | held half | 3.8 days | 2 |
| Wed 21 Oct, 15:19 UTC7d ago | 2 | – | 1.1 days | 0 |
| Sun 18 Oct, 11:48 UTC10d ago | 1 | held half | 3.1 days | 1 |
| Thu 15 Oct, 21:30 UTC13d ago | 1 | held half | 2.6 days | 0 |
| Thu 1 Oct, 10:02 UTC28d ago | 1 | – | 14.5 days | 0 |
| Thu 24 Sep, 15:33 UTC34d ago | 2 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 151/500
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02MODPlayers 131/100
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03MODPlayers 183/225
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04MODPlayers 79/700
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05MODPlayers 9/200
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06MODPlayers 22/1000
Quick answers
From the figures on this page.
Tags
Where does TESTER appear in Rust Tracker lists and filters?
These Rust Tracker lists carry TESTER: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags mean that TESTER is listed under?
The game's server browser reads these tags from TESTER: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptsw (Networking): Layer 'sw': that is the network layer; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on TESTER when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
On what schedule does TESTER wipe?
No next wipe to predict for TESTER, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 2 days 11 hours.
Location and Status
What is the uptime on TESTER, and is it online?
Right now TESTER is online. About 38 hours ago it restarted last, based on reported uptime. Uptime stood at 89% for the last 7 full days, 149 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is TESTER on?
Confirmed for TESTER: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
Is TESTER holding performance?
Average server fps over the last 48 hours: 405, with a low of 232. Maximum entities carried: 16,007, from buildings and deployables to everything else. Memory peaked at 1,975 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is TESTER in?
No region is published by TESTER. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 188.134.89.81:11113.
Player Count
What is the player count on TESTER?
Tracking TESTER: 0 of 100 slots filled. Peak of 2 in the last seven days, average 0 players. At 17:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does TESTER compare in the rankings?
On player hours over seven days, TESTER ranks #5,245, inside the top 24% of all ranked servers.
Settings
Which settings and rules are confirmed on TESTER?
No gather rate appears in TESTER's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
What map is TESTER on?
The map on TESTER is procedural, size 1,500, seed 1724362619, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join TESTER?
Open the console in Rust with F1 after starting the game, then type client.connect 188.134.89.81:11113. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rustila.gamestores.app.
Server tags
What each one means.
Published as mp100,ptsw,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptsw
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.