Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,890online PAX103,852playing OCC4,020with players WIPED 3H420
MODModded traffic
Callsign

DRK13832

DarkStyle's Carbon Test Server

Offline 187.190.39.34:28505 checked 26d ago

moddedcarbon
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,832top 61%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 8

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:35 UTC29d ago 1 – running 0
Mon 28 Sep, 08:51 UTC31d ago 1 held half 2.4 days 1
Sat 19 Sep, 07:40 UTC40d ago 1 halved by day 8 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 151 on average ShockRust | Blue | NoLimit
    Players 120/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 120/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 197/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 95 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 75/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 89 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 228/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 348/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry DarkStyle's Carbon Test Server?

On Rust Tracker, DarkStyle's Carbon Test Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does DarkStyle's Carbon Test Server carry, and what do they mean?

These tags are published by DarkStyle's Carbon Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on DarkStyle's Carbon Test Server on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 8 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for DarkStyle's Carbon Test Server?

Irregular wipe times at DarkStyle's Carbon Test Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 29 days 1 hours.

Location and Status

Is DarkStyle's Carbon Test Server up, and how does its uptime hold?

Offline now, DarkStyle's Carbon Test Server was last seen 26 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 14 September 2026.

What Rust version is DarkStyle's Carbon Test Server on?

Rust network protocol 2634 and build 166586 on Windows is what DarkStyle's Carbon Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is DarkStyle's Carbon Test Server in?

No region is published by DarkStyle's Carbon Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 187.190.39.34:28505.

Population

How many players are on DarkStyle's Carbon Test Server right now?

Offline: DarkStyle's Carbon Test Server, last seen 26 days 22 hours ago.

What rank does DarkStyle's Carbon Test Server carry among Rust servers?

Top 61% of all ranked servers, and #13,832 on seven-day player hours: DarkStyle's Carbon Test Server.

Settings

Which settings and rules are confirmed on DarkStyle's Carbon Test Server?

The name of DarkStyle's Carbon Test Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on DarkStyle's Carbon Test Server?

A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.

How to Join

Which steps join DarkStyle's Carbon Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 187.190.39.34:28505. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.