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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,899online PAX103,131playing OCC3,962with players WIPED 3H371
MODModded traffic
Callsign

DRK13832

DarkStyle's Carbon Test Server

Offline 187.190.230.67:28505 checked 26d ago

moddedcarbon
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,832top 61%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does DarkStyle's Carbon Test Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include DarkStyle's Carbon Test Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on DarkStyle's Carbon Test Server?

These tags are published by DarkStyle's Carbon Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 29 days since this world was made.

Location and Status

Is DarkStyle's Carbon Test Server up, and how does its uptime hold?

Offline: DarkStyle's Carbon Test Server confirmed offline, last seen 26 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 2 October 2026.

Which Rust build is DarkStyle's Carbon Test Server running?

Rust network protocol 2634 and build 166586 on Windows is what DarkStyle's Carbon Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Where does DarkStyle's Carbon Test Server sit?

No region is published by DarkStyle's Carbon Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 187.190.230.67:28505.

Player Count

Is DarkStyle's Carbon Test Server busy?

Offline: DarkStyle's Carbon Test Server, last seen 26 days 22 hours ago.

What rank does DarkStyle's Carbon Test Server carry among Rust servers?

Seven-day player hours put DarkStyle's Carbon Test Server at #13,832, within the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on DarkStyle's Carbon Test Server?

No gather rate appears in DarkStyle's Carbon Test Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for DarkStyle's Carbon Test Server?

Generated by the game: the procedural map on DarkStyle's Carbon Test Server.

How to Join

How do you get onto DarkStyle's Carbon Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 187.190.230.67:28505. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.