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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,622online PAX33,162playing OCC2,812with players WIPED 3H74
MODModded traffic
Callsign

TST15406

Test Server RaidSim

Offline 187.15.104.106:28021 checked 40d ago

moddedoxide
Clearance · join
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,406no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 134/100
  3. 03MOD
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    Players 70/225
  4. 04MOD
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    Players 20/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Test Server RaidSim appear in Rust Tracker lists and filters?

On Rust Tracker, Test Server RaidSim sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Test Server RaidSim carry, and what do they mean?

The game's server browser reads these tags from Test Server RaidSim: gmrust (Game mode): Standard survival mode for Rust; mp3 (Max players): Capacity: 3 slots; ts100 (Group limit): No team may exceed 100; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Test Server RaidSim wipe?

Test Server RaidSim's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 40 days 15 hours.

Location and Status

How reliable is Test Server RaidSim, and is it online now?

Offline: Test Server RaidSim confirmed offline, last seen 40 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 18 September 2026.

Which Rust build is Test Server RaidSim running?

Rust network protocol 2633 and build 162929 is the build on Test Server RaidSim; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Test Server RaidSim hosted in?

Region: none published by Test Server RaidSim. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 187.15.104.106:28021.

Population

How many players are on Test Server RaidSim right now?

Last seen 40 days 12 hours ago; Test Server RaidSim is offline at present.

What rank does Test Server RaidSim carry among Rust servers?

Top – of all ranked servers, and #15,406 on seven-day player hours: Test Server RaidSim.

Map and Rules

Which settings and rules are confirmed on Test Server RaidSim?

Nothing in Test Server RaidSim's name states a gather rate. 100 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Connect

Which steps join Test Server RaidSim?

To connect: start Rust, press F1, enter client.connect 187.15.104.106:28021 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts100,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp3
Max players Capacity: 3 slots.
ts100
Group limit No team may exceed 100.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.