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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H28
MODModded traffic
Callsign

ASS16019

Aussie PvE | Modded | AU/OCE

Offline 187.14.93.92:28115 checked 26d ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,019top 69%
Last wipe26d agono schedule published
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:25 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02COM
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    Players 9/100
  3. 03COM
    Callsign RST018OC · groups of 16+ · weekly · 118 on average Rustafied.com - AU Monday
    Players 100/125
  4. 04COM
    Callsign RST010OC · groups of 12+ · weekly · 59 on average Rustopia.gg - AU Main
    Players 7/150
  5. 05COM
    Callsign RST018OC · groups of 16+ · monthly · 32 on average Rustafied.com - AU Long
    Players 14/100
  6. 06COM
    Callsign RST018OC · groups of 16+ · weekly · 29 on average Rustafied.com - AU Friday
    Players 10/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Aussie PvE | Modded | AU/OCE appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Aussie PvE | Modded | AU/OCE: Oceania servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Aussie PvE | Modded | AU/OCE is listed under?

These tags are published by Aussie PvE | Modded | AU/OCE for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Aussie PvE | Modded | AU/OCE on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Aussie PvE | Modded | AU/OCE?

The only wipe at Aussie PvE | Modded | AU/OCE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 22 hours.

Location and Status

How reliable is Aussie PvE | Modded | AU/OCE, and is it online now?

Offline now, Aussie PvE | Modded | AU/OCE was last seen 26 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 30 September 2026.

Which Rust build is Aussie PvE | Modded | AU/OCE running?

Rust network protocol 2634 and build 166494 on Windows is what Aussie PvE | Modded | AU/OCE runs. The same protocol is required to join, and Steam updates it for you.

Where does Aussie PvE | Modded | AU/OCE sit?

No region tag from Aussie PvE | Modded | AU/OCE, but the name points to Oceania. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 187.14.93.92:28115.

Population

How many players are on Aussie PvE | Modded | AU/OCE right now?

Offline: Aussie PvE | Modded | AU/OCE, last seen 26 days 22 hours ago.

Where does Aussie PvE | Modded | AU/OCE sit in the server rankings?

Top 69% of all ranked servers, and #16,019 on seven-day player hours: Aussie PvE | Modded | AU/OCE.

Map and Rules

Which settings and rules are confirmed on Aussie PvE | Modded | AU/OCE?

No gather rate appears in Aussie PvE | Modded | AU/OCE's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Aussie PvE | Modded | AU/OCE?

A procedural map runs on Aussie PvE | Modded | AU/OCE, generated by the game.

How to Join

What is the way to join Aussie PvE | Modded | AU/OCE?

Open the console in Rust with F1 after starting the game, then type client.connect 187.14.93.92:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.