CRW10288
CrowdControlServer
Offline 187.109.128.23:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 32/500
-
02MODPlayers 126/100
-
03MODPlayers 38/225
-
04MODPlayers 10/700
-
05MODPlayers 2/200
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show CrowdControlServer?
On Rust Tracker, CrowdControlServer sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does CrowdControlServer carry, and what do they mean?
These tags are published by CrowdControlServer for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for CrowdControlServer?
CrowdControlServer's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 19 days since this world was made.
Location and Status
What is the uptime on CrowdControlServer, and is it online?
Offline now, CrowdControlServer was last seen 5 hours ago. Uptime stood at 4% for the last 3 full days, 3 of 72 hours online. First contact for Rust Tracker: 25 October 2026.
Which Rust version is confirmed on CrowdControlServer?
Confirmed for CrowdControlServer: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is CrowdControlServer in?
No region is published by CrowdControlServer. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 187.109.128.23:28015.
Population
What is the player count on CrowdControlServer?
Offline now for CrowdControlServer, last seen 5 hours ago. Peak of 1 in the last seven days, average 1 players. At 21:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does CrowdControlServer carry among Rust servers?
Top 46% of all ranked servers, and #10,288 on seven-day player hours: CrowdControlServer.
Settings
Which settings and rules are confirmed on CrowdControlServer?
No gather rate appears in CrowdControlServer's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for CrowdControlServer?
A procedural map runs on CrowdControlServer, generated by the game.
Connect
What is the way to join CrowdControlServer?
Open the console in Rust with F1 after starting the game, then type client.connect 187.109.128.23:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.