Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,637online PAX32,155playing OCC2,791with players WIPED 3H71
MODModded traffic
Callsign

TST13860

test - Procedural

Offline 186.208.152.67:28015 checked 14d ago

moddedoxide
Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,860top 64%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 153 on average ShockRust | Blue | NoLimit
    Players 36/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 127/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 56/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 13/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 2/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 3/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does test - Procedural appear in Rust Tracker lists and filters?

These Rust Tracker lists carry test - Procedural: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does test - Procedural carry, and what do they mean?

Listed for the server browser to read, test - Procedural publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does test - Procedural wipe?

test - Procedural's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 14 days 11 hours.

Location and Status

How reliable is test - Procedural, and is it online now?

Tracking shows test - Procedural offline as of now, last seen 14 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 14 October 2026.

What Rust version is test - Procedural on?

Confirmed for test - Procedural: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is test - Procedural in?

Region: none published by test - Procedural. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 186.208.152.67:28015.

Population

What is the player count on test - Procedural?

Offline: test - Procedural, last seen 14 days 8 hours ago.

Where does test - Procedural sit in the server rankings?

On player hours over seven days, test - Procedural ranks #13,860, inside the top 64% of all ranked servers.

Settings

Which settings and rules are confirmed on test - Procedural?

No gather rate appears in test - Procedural's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.

What map is test - Procedural on?

Generated by the game: the procedural map on test - Procedural.

How to Join

Which steps join test - Procedural?

To connect: start Rust, press F1, enter client.connect 186.208.152.67:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.