LCL12972
Local Test Server
Offline 185.75.238.230:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:51 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 77/500
-
02MODPlayers 126/100
-
03MODPlayers 112/225
-
04MODPlayers 40/700
-
05MODPlayers 4/200
-
06MODPlayers 12/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Local Test Server?
These Rust Tracker lists carry Local Test Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Local Test Server is listed under?
These tags are published by Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Local Test Server when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
When does Local Test Server wipe?
Too few wipes on record for Local Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 12 days 16 hours since this world was made.
Location and Status
Is Local Test Server up, and how does its uptime hold?
Tracking shows Local Test Server offline as of now, last seen 11 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 16 October 2026.
Which Rust build is Local Test Server running?
Rust network protocol 2634 and build 167781 is the build on Local Test Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does Local Test Server sit?
No region is published by Local Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.75.238.230:28015.
Player Count
How many players are on Local Test Server right now?
Last seen 11 days 16 hours ago; Local Test Server is offline at present.
What rank does Local Test Server carry among Rust servers?
Top 59% of all ranked servers, and #12,972 on seven-day player hours: Local Test Server.
Settings
Which settings and rules are confirmed on Local Test Server?
The name of Local Test Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Local Test Server?
Procedural map on Local Test Server, made by the game.
Connect
Which steps join Local Test Server?
To connect: start Rust, press F1, enter client.connect 185.75.238.230:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.