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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,857online PAX101,834playing OCC3,918with players WIPED 3H547
MODModded traffic
Callsign

CRB13263

CarbonRustReactTest

Offline 185.51.127.189:28015 checked 44d ago

moddedcarbon
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,263no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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    Players 60/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show CarbonRustReactTest?

These Rust Tracker lists carry CarbonRustReactTest: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that CarbonRustReactTest is listed under?

These tags are published by CarbonRustReactTest for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does CarbonRustReactTest wipe?

The record holds too few of CarbonRustReactTest's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 50 days 18 hours.

Location and Status

What is the uptime on CarbonRustReactTest, and is it online?

Offline now, CarbonRustReactTest was last seen 44 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 15 September 2026.

Which Rust build is CarbonRustReactTest running?

Confirmed for CarbonRustReactTest: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.

Where does CarbonRustReactTest sit?

No region is published by CarbonRustReactTest. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.51.127.189:28015.

Population

Is CarbonRustReactTest busy?

Offline: CarbonRustReactTest, last seen 44 days 1 hours ago.

How does CarbonRustReactTest compare in the rankings?

Seven-day player hours put CarbonRustReactTest at #13,263, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on CarbonRustReactTest?

No gather rate appears in CarbonRustReactTest's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is CarbonRustReactTest on?

A procedural map runs on CarbonRustReactTest, generated by the game.

Connect

How do you get onto CarbonRustReactTest?

Open the console in Rust with F1 after starting the game, then type client.connect 185.51.127.189:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build Build: 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.