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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H98
MODModded traffic
Callsign

GTE15426=

[EU][PVE] Get Tae Rust

Online 185.36.205.6:28065 checked 1h ago

moddedcarbonpvepremium
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,426top 69%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 296/2000
  2. 02MOD
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    Players 82/100
  3. 03MOD
    Callsign CLS210EU · groups of 8+ · monthly · 35 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 45/200
  4. 04MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 34/200
  5. 05MOD
    Callsign GRE016EU · groups of 15+ · monthly · 30 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 30/140
  6. 06MOD
    Callsign RST210EU · groups of 100+ · biweekly · 29 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 37/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [EU][PVE] Get Tae Rust appear in Rust Tracker lists and filters?

On Rust Tracker, [EU][PVE] Get Tae Rust sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on [EU][PVE] Get Tae Rust?

Listed for the server browser to read, [EU][PVE] Get Tae Rust publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Access is limited to players with Rust's premium status. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does [EU][PVE] Get Tae Rust wipe?

Too few wipes on record for [EU][PVE] Get Tae Rust to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 54 days 21 hours since this world was made.

Server Details

What is the uptime on [EU][PVE] Get Tae Rust, and is it online?

Right now [EU][PVE] Get Tae Rust is online. The uptime it reports puts the last restart about 5 days 18 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [EU][PVE] Get Tae Rust on?

Confirmed for [EU][PVE] Get Tae Rust: Rust network protocol 2633 and build 162929, Windows. Steam updates it for you; your game must share the protocol to join.

Is [EU][PVE] Get Tae Rust holding performance?

Average server fps over the last 48 hours: 30, with a low of 30. Buildings, deployables and the rest of the world took it to a maximum of 67,734 entities. It drew as much as 3,763 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is [EU][PVE] Get Tae Rust in?

No region tag from [EU][PVE] Get Tae Rust, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.36.205.6:28065.

Population

What is the player count on [EU][PVE] Get Tae Rust?

[EU][PVE] Get Tae Rust is at 0 players, capacity 100. Seven-day average for this server: 0 players.

Where does [EU][PVE] Get Tae Rust sit in the server rankings?

On player hours over seven days, [EU][PVE] Get Tae Rust ranks #15,426, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU][PVE] Get Tae Rust?

No gather rate appears in [EU][PVE] Get Tae Rust's name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Access is limited to players with Rust's premium status. On: VAC, Valve's anti-cheat.

What map is [EU][PVE] Get Tae Rust on?

A procedural map of size 3,500 runs on [EU][PVE] Get Tae Rust, generated by the game from seed 1. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join [EU][PVE] Get Tae Rust?

To connect: start Rust, press F1, enter client.connect 185.36.205.6:28065 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Access is limited to players with Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.
^q
Premium Access is limited to players with Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.