CHL8566=
Chill Zone
Online 185.36.205.3:28095 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:36 UTC4d ago | 1 | – | running | 0 |
| Mon 5 Oct, 11:44 UTC23d ago | 0 | – | 19 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 194/500
-
02MODPlayers 123/100
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03MODPlayers 180/225
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04MODPlayers 142/700
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05MODPlayers 19/200
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06MODPlayers 51/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Chill Zone?
On Rust Tracker, Chill Zone sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Chill Zone?
Listed for the server browser to read, Chill Zone publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Chill Zone when wipe day lands?
At their busiest, recent wipes averaged 0 players. 2 hours after the latest wipe, the crowd peaked.
When does Chill Zone wipe?
Too few wipes on record for Chill Zone to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 4 days 1 hours.
Server Details
Is Chill Zone up, and how does its uptime hold?
Right now Chill Zone is online. By its own uptime figure, the last restart was roughly 6 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Chill Zone?
Rust network protocol 2635 and build 168909 on Windows is what Chill Zone runs. The same protocol is required to join, and Steam updates it for you.
Is Chill Zone holding performance?
Server fps held an average of 30 across the last 48 hours, never below 30. Peak entity count: 116,084, covering buildings, deployables and all else in the world. Peak memory use: 3,915 MB. A climbing entity count and low fps are what register as lag for players.
Where does Chill Zone sit?
Nothing on region from Chill Zone; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.36.205.3:28095.
Player Count
How many players are on Chill Zone right now?
Slots 100; players on board 0: that is Chill Zone now. Over seven days: average 0, peak 1 players.
How does Chill Zone compare in the rankings?
On player hours over seven days, Chill Zone ranks #8,566, inside the top 38% of all ranked servers.
Settings
Which settings and rules are confirmed on Chill Zone?
No gather rate appears in Chill Zone's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on Chill Zone?
The map on Chill Zone is procedural, size 4,500, seed 3607024434, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto Chill Zone?
To connect: start Rust, press F1, enter client.connect 185.36.205.3:28095 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.